Computer Science Standards
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Showing 31 - 33 of 33 Standards
Standard Identifier: 9-12S.AP.24
Grade Range:
9–12 Specialty
Concept:
Algorithms & Programming
Subconcept:
Program Development
Practice(s):
Testing and Refining Computational Artifacts (6.3)
Standard:
Evaluate key qualities of a program through a process such as a code review.
Descriptive Statement:
Code reviews are a common software industry practice and valuable for developing technical communication skills. Key qualities of code include correctness, usability, readability, efficiency, and scalability. Students walk through code they created and explain how it works. Additionally, they follow along when someone else is explaining their code and ask appropriate questions. For example, students could present their code to a group or visually inspect code in pairs. Alternatively, in response to another student's presentation, students could provide feedback including comments on correctness of the code, comments on how code interacts with code that calls it, and design and documentation features.
Evaluate key qualities of a program through a process such as a code review.
Descriptive Statement:
Code reviews are a common software industry practice and valuable for developing technical communication skills. Key qualities of code include correctness, usability, readability, efficiency, and scalability. Students walk through code they created and explain how it works. Additionally, they follow along when someone else is explaining their code and ask appropriate questions. For example, students could present their code to a group or visually inspect code in pairs. Alternatively, in response to another student's presentation, students could provide feedback including comments on correctness of the code, comments on how code interacts with code that calls it, and design and documentation features.
Standard Identifier: 9-12S.AP.25
Grade Range:
9–12 Specialty
Concept:
Algorithms & Programming
Subconcept:
Program Development
Practice(s):
Collaborating Around Computing, Creating Computational Artifacts (2.4, 5.2)
Standard:
Use version control systems, integrated development environments (IDEs), and collaborative tools and practices (e.g., code documentation) while developing software within a group.
Descriptive Statement:
Software development is a process that benefits from the use of tools that manage complexity, iterative development, and collaboration. Large or complex software projects often require contributions from multiple developers. Version control systems and other collaborative tools and practices help coordinate the process and products contributed by individuals on a development team. An integrated development environment (IDE) is a program within which a developer implements, compiles or interprets, tests, debugs, and deploys a software project. Students use common software development and documentation support tools in the context of a group software development project. At this level, facility with the full functionality available in the collaborative tools is not expected. For example, students could use common version control systems to modify and improve code or revert to a previous code version. Alternatively, students could use appropriate IDEs to support more efficient code design and development. Additionally, students could use various collaboration, communication, and code documentation tools designed to support groups engaging in complex and interrelated work.
Use version control systems, integrated development environments (IDEs), and collaborative tools and practices (e.g., code documentation) while developing software within a group.
Descriptive Statement:
Software development is a process that benefits from the use of tools that manage complexity, iterative development, and collaboration. Large or complex software projects often require contributions from multiple developers. Version control systems and other collaborative tools and practices help coordinate the process and products contributed by individuals on a development team. An integrated development environment (IDE) is a program within which a developer implements, compiles or interprets, tests, debugs, and deploys a software project. Students use common software development and documentation support tools in the context of a group software development project. At this level, facility with the full functionality available in the collaborative tools is not expected. For example, students could use common version control systems to modify and improve code or revert to a previous code version. Alternatively, students could use appropriate IDEs to support more efficient code design and development. Additionally, students could use various collaboration, communication, and code documentation tools designed to support groups engaging in complex and interrelated work.
Standard Identifier: 9-12S.AP.26
Grade Range:
9–12 Specialty
Concept:
Algorithms & Programming
Subconcept:
Program Development
Practice(s):
Communicating About Computing (7.2)
Standard:
Compare multiple programming languages, and discuss how their features make them suitable for solving different types of problems.
Descriptive Statement:
Particular problems may be more effectively solved using some programming languages than other programming languages. Students provide a rationale for why a specific programming language is better suited for a solving a particular class of problem. For example, students could explain how a language with a large library base can make developing a web application easier. Alternatively, students could explain how languages that support particular programming paradigms (e.g., object-oriented or functional) can make implementation more aligned with design choices. Additionally, students could discuss how languages that implement garbage collection are good for simplicity of memory management, but may result in poor performance characteristics.
Compare multiple programming languages, and discuss how their features make them suitable for solving different types of problems.
Descriptive Statement:
Particular problems may be more effectively solved using some programming languages than other programming languages. Students provide a rationale for why a specific programming language is better suited for a solving a particular class of problem. For example, students could explain how a language with a large library base can make developing a web application easier. Alternatively, students could explain how languages that support particular programming paradigms (e.g., object-oriented or functional) can make implementation more aligned with design choices. Additionally, students could discuss how languages that implement garbage collection are good for simplicity of memory management, but may result in poor performance characteristics.
Showing 31 - 33 of 33 Standards
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