Computer Science Standards
        
            
                
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        Showing 71 - 72 of 72 Standards
    
        Standard Identifier: 9-12S.IC.29
                    Grade Range:
                    
                        9–12 Specialty
                    
                
            
                        Concept:
                        
                            Impacts of Computing
                        
                    
                    
                        Subconcept:
                        
                            Culture
                        
                    
            
                        Practice(s):
                        
                            Fostering an Inclusive Computing Culture (1.2)
                        
                    
            Standard:
Evaluate the impact of equity, access, and influence on the distribution of computing resources in a global society.
Descriptive Statement:
Computers, computation, and technology can help improve the lives of humans and support positive developments in society, economy, and/or culture. However, access to such resources is not the same for everyone in the world. Students define and evaluate ways in which different technologies, applications, or computational tools might benefit all people in society or might only benefit those with the greatest access or resources. For example, students could describe ways in which groups of people benefit, do not benefit, or could benefit better by access to high-speed Internet connectivity. Alternatively, students could describe educational impacts of children not having access to a computer in their home.
                Evaluate the impact of equity, access, and influence on the distribution of computing resources in a global society.
Descriptive Statement:
Computers, computation, and technology can help improve the lives of humans and support positive developments in society, economy, and/or culture. However, access to such resources is not the same for everyone in the world. Students define and evaluate ways in which different technologies, applications, or computational tools might benefit all people in society or might only benefit those with the greatest access or resources. For example, students could describe ways in which groups of people benefit, do not benefit, or could benefit better by access to high-speed Internet connectivity. Alternatively, students could describe educational impacts of children not having access to a computer in their home.
Standard Identifier: 9-12S.IC.30
                    Grade Range:
                    
                        9–12 Specialty
                    
                
            
                        Concept:
                        
                            Impacts of Computing
                        
                    
                    
                        Subconcept:
                        
                            Safety, Law, & Ethics
                        
                    
            
                        Practice(s):
                        
                            Communicating About Computing (7.2)
                        
                    
            Standard:
Debate laws and regulations that impact the development and use of software.
Descriptive Statement:
Laws and regulations influence what software gets developed and how society benefits or does not. For example, students could debate the pros and cons of changes to regulations around net neutrality: Many believe that mandating that Internet service providers (ISPs) maintain net neutrality facilitates competition between Internet-based content providers and supports consumer choice, but others believe such regulations represent government overreach. Alternatively, students could debate the impacts of different copyright rules in various countries and impacts on economy, society, and culture: Long-lasting copyrights in the United States enable creators to profit from their works but also prevent works from entering the public domain where they can be freely used and adapted to create new works.
                Debate laws and regulations that impact the development and use of software.
Descriptive Statement:
Laws and regulations influence what software gets developed and how society benefits or does not. For example, students could debate the pros and cons of changes to regulations around net neutrality: Many believe that mandating that Internet service providers (ISPs) maintain net neutrality facilitates competition between Internet-based content providers and supports consumer choice, but others believe such regulations represent government overreach. Alternatively, students could debate the impacts of different copyright rules in various countries and impacts on economy, society, and culture: Long-lasting copyrights in the United States enable creators to profit from their works but also prevent works from entering the public domain where they can be freely used and adapted to create new works.
        Showing 71 - 72 of 72 Standards
    
        
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