Career Technical Education (Pathways) Standards
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Showing 2941 - 2950 of 3818 Standards
Standard Identifier: CTE.ICT.C.9.5
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Software and Systems Development Pathway
Pathway Standard:
Develop software for a variety of devices, including robotics.
Performance Indicator:
Program a micro-controller for a device or robot.
Develop software for a variety of devices, including robotics.
Performance Indicator:
Program a micro-controller for a device or robot.
Standard Identifier: CTE.ICT.D.1.0
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Standard Identifier: CTE.ICT.D.1.1
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Categorize the different gaming genres and gaming systems.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Categorize the different gaming genres and gaming systems.
Standard Identifier: CTE.ICT.D.1.2
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe the historical significance of electronic and nonelectronic games.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe the historical significance of electronic and nonelectronic games.
Standard Identifier: CTE.ICT.D.1.3
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe the role of play in human culture.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe the role of play in human culture.
Standard Identifier: CTE.ICT.D.1.4
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe the psychological impact of games on individuals and groups.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe the psychological impact of games on individuals and groups.
Standard Identifier: CTE.ICT.D.1.5
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe the business model commonly used in the game development industry.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe the business model commonly used in the game development industry.
Standard Identifier: CTE.ICT.D.1.6
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Examine and categorize the significant processes in the production of interactive games.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Examine and categorize the significant processes in the production of interactive games.
Standard Identifier: CTE.ICT.D.1.7
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Identify the core tasks and challenges that face a game or simulation design team.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Identify the core tasks and challenges that face a game or simulation design team.
Standard Identifier: CTE.ICT.D.1.8
Grade Range:
7-12
Industry Sector:
Information and Communication Technologies
Pathway:
Games and Simulation Pathway
Pathway Standard:
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe legal issues that affect games, developers and players.
Identify and describe critical game and simulation studies, the resulting societal impact, and the management, industry, and career requirements.
Performance Indicator:
Describe legal issues that affect games, developers and players.
Showing 2941 - 2950 of 3818 Standards
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