Mathematics Standards
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Arithmetic with Polynomials and Rational Expressions
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Interpreting Categorical and Quantitative Data
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Interpreting Functions
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Number and Operations—Fractions
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Using Probability to Make Decisions
Results
Showing 11 - 13 of 13 Standards
Standard Identifier: S-MD.6
Grade Range:
8–12
Domain:
Using Probability to Make Decisions
Discipline:
Geometry
Conceptual Category:
Statistics and Probability
Cluster:
Use probability to evaluate outcomes of decisions. [Introductory; apply counting rules.]
Standard:
(+) Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator). *
Use probability to evaluate outcomes of decisions. [Introductory; apply counting rules.]
Standard:
(+) Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator). *
Standard Identifier: S-MD.7
Grade Range:
8–12
Domain:
Using Probability to Make Decisions
Discipline:
Geometry
Conceptual Category:
Statistics and Probability
Cluster:
Use probability to evaluate outcomes of decisions. [Introductory; apply counting rules.]
Standard:
(+) Analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game). *
Use probability to evaluate outcomes of decisions. [Introductory; apply counting rules.]
Standard:
(+) Analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game). *
Standard Identifier: S-MD.7
Grade Range:
8–12
Domain:
Using Probability to Make Decisions
Discipline:
Math II
Conceptual Category:
Statistics and Probability
Cluster:
Use probability to evaluate outcomes of decisions. [Introductory; apply counting rules.]
Standard:
(+) Analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game). *
Use probability to evaluate outcomes of decisions. [Introductory; apply counting rules.]
Standard:
(+) Analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game). *
Showing 11 - 13 of 13 Standards
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