Mathematics Standards
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Counting and Cardinality
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Geometric Measurement and Dimension
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Statistics and Probability
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The Number System
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Using Probability to Make Decisions
Results
Showing 1 - 3 of 3 Standards
Standard Identifier: G-GMD.4
Grade Range:
9–12
Domain:
Geometric Measurement and Dimension
Discipline:
Math III
Conceptual Category:
Geometry
Cluster:
Visualize relationships between two-dimensional and three-dimensional objects.
Standard:
Identify the shapes of two-dimensional cross-sections of three-dimensional objects, and identify three-dimensional objects generated by rotations of two-dimensional objects.
Visualize relationships between two-dimensional and three-dimensional objects.
Standard:
Identify the shapes of two-dimensional cross-sections of three-dimensional objects, and identify three-dimensional objects generated by rotations of two-dimensional objects.
Standard Identifier: S-MD.6
Grade Range:
9–12
Domain:
Using Probability to Make Decisions
Discipline:
Math III
Conceptual Category:
Statistics and Probability
Cluster:
Use probability to evaluate outcomes of decisions. [Include more complex situations.]
Standard:
(+) Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator). *
Use probability to evaluate outcomes of decisions. [Include more complex situations.]
Standard:
(+) Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator). *
Standard Identifier: S-MD.7
Grade Range:
9–12
Domain:
Using Probability to Make Decisions
Discipline:
Math III
Conceptual Category:
Statistics and Probability
Cluster:
Use probability to evaluate outcomes of decisions. [Include more complex situations.]
Standard:
(+) Analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game). *
Use probability to evaluate outcomes of decisions. [Include more complex situations.]
Standard:
(+) Analyze decisions and strategies using probability concepts (e.g., product testing, medical testing, pulling a hockey goalie at the end of a game). *
Questions: Curriculum Frameworks and Instructional Resources Division |
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