Computer Science Standards
Results
Showing 11 - 14 of 14 Standards
Standard Identifier: 9-12S.AP.11
Grade Range:
9–12 Specialty
Concept:
Algorithms & Programming
Subconcept:
Algorithms
Practice(s):
Recognizing and Defining Computational Problems, Creating Computational Artifacts (3.1, 5.3)
Standard:
Implement an algorithm that uses artificial intelligence to overcome a simple challenge.
Descriptive Statement:
Artificial intelligence algorithms allow a computer to perceive and move in the world, use knowledge, and engage in problem solving. Students create a computational artifact that is able to carry out a simple task commonly performed by living organisms. Students do not need to realistically simulate human behavior or solve a complex problem in order to meet this standard. For example, students could implement an algorithm for playing tic-tac-toe that would select an appropriate location for the next move. Alternatively, students could implement an algorithm that allows a solar-powered robot to move to a sunny location when its batteries are low.
Implement an algorithm that uses artificial intelligence to overcome a simple challenge.
Descriptive Statement:
Artificial intelligence algorithms allow a computer to perceive and move in the world, use knowledge, and engage in problem solving. Students create a computational artifact that is able to carry out a simple task commonly performed by living organisms. Students do not need to realistically simulate human behavior or solve a complex problem in order to meet this standard. For example, students could implement an algorithm for playing tic-tac-toe that would select an appropriate location for the next move. Alternatively, students could implement an algorithm that allows a solar-powered robot to move to a sunny location when its batteries are low.
Standard Identifier: 9-12S.AP.12
Grade Range:
9–12 Specialty
Concept:
Algorithms & Programming
Subconcept:
Algorithms
Practice(s):
Developing and Using Abstractions, Creating Computational Artifacts (4.2, 5.2)
Standard:
Implement searching and sorting algorithms to solve computational problems.
Descriptive Statement:
One of the core uses of computers is to store, organize, and retrieve information when working with large amounts of data. Students create computational artifacts that use searching and/or sorting algorithms to retrieve, organize, or store information. Students do not need to select their algorithm based on efficiency. For example, students could write a script to sequence their classmates in order from youngest to oldest. Alternatively, students could write a program to find certain words within a text and report their location.
Implement searching and sorting algorithms to solve computational problems.
Descriptive Statement:
One of the core uses of computers is to store, organize, and retrieve information when working with large amounts of data. Students create computational artifacts that use searching and/or sorting algorithms to retrieve, organize, or store information. Students do not need to select their algorithm based on efficiency. For example, students could write a script to sequence their classmates in order from youngest to oldest. Alternatively, students could write a program to find certain words within a text and report their location.
Standard Identifier: 9-12S.AP.14
Grade Range:
9–12 Specialty
Concept:
Algorithms & Programming
Subconcept:
Variables
Practice(s):
Developing and Using Abstractions (4.2)
Standard:
Compare and contrast fundamental data structures and their uses.
Descriptive Statement:
Data structures are designed to provide different ways of storing and manipulating data sets to optimize various aspects of storage or runtime performance. Choice of data structures is made based on expected data characteristics and expected program functions. Students = compare and contrast how basic functions (e.g.., insertion, deletion, and modification) would differ for common data structures including lists, arrays, stacks, and queues. For example, students could draw a diagram of how different data structures change when items are added, deleted, or modified. They could explain tradeoffs in storage and efficiency issues. Alternatively, when presented with a description of a program and the functions it would be most likely to be running, students could list pros and cons for a specific data structure use in that scenario.
Compare and contrast fundamental data structures and their uses.
Descriptive Statement:
Data structures are designed to provide different ways of storing and manipulating data sets to optimize various aspects of storage or runtime performance. Choice of data structures is made based on expected data characteristics and expected program functions. Students = compare and contrast how basic functions (e.g.., insertion, deletion, and modification) would differ for common data structures including lists, arrays, stacks, and queues. For example, students could draw a diagram of how different data structures change when items are added, deleted, or modified. They could explain tradeoffs in storage and efficiency issues. Alternatively, when presented with a description of a program and the functions it would be most likely to be running, students could list pros and cons for a specific data structure use in that scenario.
Standard Identifier: 9-12S.DA.9
Grade Range:
9–12 Specialty
Concept:
Data & Analysis
Subconcept:
Inference & Models
Practice(s):
Developing and Using Abstractions (4.4)
Standard:
Evaluate the ability of models and simulations to test and support the refinement of hypotheses.
Descriptive Statement:
A model could be implemented as a diagram or a program that represents key properties of a physical or other system. A simulation is based on a model, and enables observation of the system as key properties change. Students explore, explain, and evaluate existing models and simulations, in order to support the refinement of hypotheses about how the systems work. At this level, the ability to accurately and completely model and simulate complex systems is not expected. For example, a computer model of ants following a path created by other ants who found food explains the trail-like travel patterns of the insect. Students could evaluate if the output of the model fits well with their hypothesis that ants navigate the world through the use of pheromones. They could explain how the computer model supports this hypothesis and how it might leave out certain aspects of ant behavior and whether these are important to understanding ant travel behavior. Alternatively, students could hypothesize how different ground characteristics (e.g., soil type, thickness of sediment above bedrock) relate to the severity of shaking at the surface during an earthquake. They could add or modify input about ground characteristics into an earthquake simulator, observe the changed simulation output, and then evaluate their hypotheses.
Evaluate the ability of models and simulations to test and support the refinement of hypotheses.
Descriptive Statement:
A model could be implemented as a diagram or a program that represents key properties of a physical or other system. A simulation is based on a model, and enables observation of the system as key properties change. Students explore, explain, and evaluate existing models and simulations, in order to support the refinement of hypotheses about how the systems work. At this level, the ability to accurately and completely model and simulate complex systems is not expected. For example, a computer model of ants following a path created by other ants who found food explains the trail-like travel patterns of the insect. Students could evaluate if the output of the model fits well with their hypothesis that ants navigate the world through the use of pheromones. They could explain how the computer model supports this hypothesis and how it might leave out certain aspects of ant behavior and whether these are important to understanding ant travel behavior. Alternatively, students could hypothesize how different ground characteristics (e.g., soil type, thickness of sediment above bedrock) relate to the severity of shaking at the surface during an earthquake. They could add or modify input about ground characteristics into an earthquake simulator, observe the changed simulation output, and then evaluate their hypotheses.
Showing 11 - 14 of 14 Standards
Questions: Curriculum Frameworks and Instructional Resources Division |
CFIRD@cde.ca.gov | 916-319-0881