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Career Technical Education (Pathways) Standards




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Showing 2981 - 2990 of 3818 Standards

Standard Identifier: CTE.ICT.D.6.0

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Explain the role and principles of event modeling and interface design and apply those principles in a game/simulation design and project.

Standard Identifier: CTE.ICT.D.6.1

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Explain the role and principles of event modeling and interface design and apply those principles in a game/simulation design and project.

Performance Indicator:
Define the meaning of simulation and pertinent issues facing game designers.

Standard Identifier: CTE.ICT.D.6.2

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Explain the role and principles of event modeling and interface design and apply those principles in a game/simulation design and project.

Performance Indicator:
Describe applied event modeling as it relates to game design.

Standard Identifier: CTE.ICT.D.6.3

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Explain the role and principles of event modeling and interface design and apply those principles in a game/simulation design and project.

Performance Indicator:
Identify and describe the basic Human Computer Interface (HCI) design principles.

Standard Identifier: CTE.ICT.D.6.4

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Explain the role and principles of event modeling and interface design and apply those principles in a game/simulation design and project.

Performance Indicator:
Apply the "eight golden rules "of interface design.

Standard Identifier: CTE.ICT.D.6.5

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Explain the role and principles of event modeling and interface design and apply those principles in a game/simulation design and project.

Performance Indicator:
Understand the use of inventory systems in game design.

Standard Identifier: CTE.ICT.D.7.0

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Acquire and apply appropriate programming skills for rendering a single player or multiuser game or simulation project, including program control, conditional branching, memory management, scorekeeping, timed event strategies, and implementation issues.

Standard Identifier: CTE.ICT.D.7.1

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Acquire and apply appropriate programming skills for rendering a single player or multiuser game or simulation project, including program control, conditional branching, memory management, scorekeeping, timed event strategies, and implementation issues.

Performance Indicator:
Identify functions of information processing and describe basic network terminology and network security and demonstrate an understanding of operating systems, environments, and platforms.

Standard Identifier: CTE.ICT.D.7.2

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Acquire and apply appropriate programming skills for rendering a single player or multiuser game or simulation project, including program control, conditional branching, memory management, scorekeeping, timed event strategies, and implementation issues.

Performance Indicator:
Plan program design and evaluate assigned game programming tasks.

Standard Identifier: CTE.ICT.D.7.3

Grade Range: 7-12
Industry Sector: Information and Communication Technologies
Pathway: Games and Simulation Pathway

Pathway Standard:
Acquire and apply appropriate programming skills for rendering a single player or multiuser game or simulation project, including program control, conditional branching, memory management, scorekeeping, timed event strategies, and implementation issues.

Performance Indicator:
Code and test programs.

Showing 2981 - 2990 of 3818 Standards


Questions: Curriculum Frameworks and Instructional Resources Division | CFIRD@cde.ca.gov | 916-319-0881